The 1.3 update for No Man's Sky comes with a lot of changes, small and large.
It's finally here! Committed No Man's Sky players have been on the edge of their seats eager to see what Hello Games might put out for its next major update.
If you spot unusual floating orbs on a planet (like the ones above) they're actually other players. Interaction between players will be minimal, but when players do meet they will be able to mark the world with a new obelisk marker.
You'll need to be in exactly the right places for this to happen however, so don't expect just to bump into people on the fly. For the even more mysterious additions, like portals, there's now a in-game guide that will tell you what to do with them when you find them.
According to Kotaku, the new No Man's Sky update has the (perhaps overly aggrandizing) title Atlas Rises. That's double the lore and interactions of the existing game. I was a little afraid that a more structured game would take away from the joy of exploration, but instead it's made the game easier to parse. If you didn't like No Man's Sky, be sure to give it a go again because this is the game we wanted from the beginning.
Players can also visit the new Mission Agent in Space Stations to pick up unique and rewarding new tasks as new missions are constantly generated, and cater to all play styles (scanning, trading, combat and exploration). Either way, Hello Games is going to have a lot of making up to do with the gaming community if it wants us to forgive them for No Man's Sky.
Other big changes include added variety to planetary biomes, an overhauled user interface, and visual improvements. NPC guilds have been added with reputation standing, objective, and rewards.
As No Man's Sky has developed, it's struggled to balance the appeal of its mystery with the utility that makes it playable. If you have the terraforming add-on, you can shoot at the ground using your multi tool and add or destroy terrain. The game now supports as many as 16 players in this setup. The limits of procedural generation are what led to this tedium as most of the planets feel the same along with the creatures. But no, joint exploration turns out to be actual (if rudimentary) cooperative play, in which players physically float around next to each other, and can explore the galaxy together.