The psychological benchmark for diagnosing mental health conditions, the Diagnostic and Statistical Manual of Mental Disorders (DSM-5), now lists internet gaming as a condition of further study.
Put the controller down and step away from Candy Crush.
The International Classification of Diseases contains codes as well as signs and symptoms of diseases and disorders to be used by healthcare and clinicians across the globe. Among those additions is "gaming disorder" characterized by playing an excessive amount of video games. That's right, World Health Organization is set to declare excessive gaming to be an official disorder sometime in 2018 for the first time in history. However, the new "gaming disorder" can be applied to both online and offline gaming.
Video games, which entered our lives in the 80s, have been monitored by the WHO for nearly a decade and the organization has decided that people who play video games excessively might have a mental problem.
Newsweek writes that gaming addiction has not been recognized as an official condition in the Diagnostic and Statistical Manual of Mental Disorders (DSM-5). The description says that the addiction may manifest by impaired control over gaming onset, frequency, intensity, duration or context, increasing priority giving to gaming so much so that it takes precedence of over aspects of daily life, and continuing or escalating gameplay despite negative consequences.
"Most people who play video games don't have a disorder, just like most people who drink alcohol don't have a disorder either".
Gamers think playing video games can be akin to other hobbies or even professions. But as with everything, moderation is key.