A PlayStation VR patent hints at a potential next-gen VR headset


PlayStation VR 2 could bring wireless virtual reality to your PS5 – and more

Despite it being our game of the show at E3 2019, will it be overshadowed by the numerous big games that are releasing around it, or will this extra development time pay off for the sequel?

After months of rumours and speculation, Sony has finally confirmed the launch details of its next-gen gaming console, PlayStation.

The upcoming launch of PlayStation 5 is already a major reason for happiness for gamers worldwide since it will be a considerable upgrade for the previous PlayStation 4.

The PlayStation 5 is launching holiday 2020. Sony says it is also changing the way gamers will install and uninstall a title. Particularly for the controller, Sony will replace the current rumble technology with a more advanced variant it calls haptic feedback that will apparently offer a "broader range of feedback". The controller will also feature adaptive triggers incorporated into the trigger buttons (L2/R2). "Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain".

Wired got an exclusive preview of the PS5 controller, and it says the device looks "an very bad lot like the PS4's DualShock 4". Now it's the turn of Sony Interactive Entertainment (SIE) with possible new designs for PlayStation VR which include possible improved tracking and wireless options. Although the GPU will support ray-tracing acceleration, it is not for sure how exactly the console will justify it in most titles. Or is it just going to play Sony exclusives?

However, what it also means is that the fact that because Sony are clearly struggling to ensure backwards compatibility with PS4 games, that any notion of backwards compatibility with PS3, PS2 and PS1 games in any sort of native fashion is probably a pipe dream at this point.

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